For some fans, Tekken Series Director Katsuhiro Harada is perhaps the most open and informative battling game designers on the planet. This is additionally accentuated with his reliable presence on Twitter alongside his web show, Harada's Bar. This show, specifically, makes them meeting and talking with different battling game engineers in a laid-back setting, rather than a conventional meeting. Two visitors that he wanted to welcome on board were previous Street Fighter maker Yoshinori Ono and Super Smash Bros. Extreme director Masahiro Sakurai. While Harada considered both of these visitors to be an unrealistic fantasy, the most recent scene of Harada's Bar sees him and Sakurai talking together.
The actual scene has some somewhat great planning, seeing as that Tekken's own Kazuya Mishima joined Super Smash Bros. Extreme's list not very far in the past, with battling game fans partaking in his expansion. Harada himself was amazed that Sakurai had the option to go onto his show, in the middle both of their bustling timetables and Sakurai's typical hush-hush polished skill. Subsequently, the scene was all the more cheerful in nature, with content that most fans wouldn't generally expect, similar to their reaction to specific memes.
In the scene, Harada shows Sakurai some exemplary memes that buoy around the battling game community, concerning how the two engineers handle fan assumptions and solicitations. The first is Harada's exemplary reaction to when he was asked in regards to data towards any of his games, diverged from a reaction that Sakurai had in an authority Nintendo Direct. The other one that was displayed to Sakurai was the notorious "At no point ever ask me for anything again" image, to which Sakurai commented that fans should stop utilizing his picture and face to address their own qualities. This has occurred previously, for example, the Masahiro Sakurai spoof Twitter account. His feeling isn't unexpected, as the language hindrance and culture of memes between a Japanese Developer and an English-talking crowd can be lost in significance and setting.
A comparable disappointment was communicated by Sakurai concerning when he discusses different games, where many fans will normally attempt to make associations among him and the games he is playing, with the expectations that it is identified with the following person added to Super Smash Bros. Extreme. In spite of that, the principal scene of the show was a tremendous hit with fans, as proven by the remarks. Many were excited to see the two engineers simply unwind and talk about something in an easygoing way, while getting a charge out of both of the designers' humor and the show observing Masahiro Sakurai's birthday. As this is recorded as the main scene, the Tekken Director explained on Twitter that significantly more scenes will be coming before very long. Fans can anticipate more discussions between the two, Tekken related or not.